Our team includes developers, writers and artists. We develop products for the HTC Vive, Oculus Rift, Leap Motion and other VR devices. We currently use C#, Unity 3d, Cinema 4D, 3Ds Max and Blender 3D.
We have done research in VR since 2012. In 2014 we implemented VR into a real-life escape game and returned our investments in just 6 months. Next we developed a first-of-its-kind, multiplayer VR game in 2015.
Now it's operated in more than 60 cities across America, Europe and Asia.
Our team includes developers, writers and artists. We develop products for the HTC Vive, Oculus Rift, Leap Motion and other VR devices. We currently use C#, Unity 3d, Cinema 4D, 3Ds Max and Blender 3D.
We have done research in VR since 2012. In 2014 we implemented VR into a real-life escape game and returned our investments in just 6 months. Next we developed a first-of-its-kind, multiplayer VR game in 2015.
Now it's operated in more than 60 cities across America, Europe and Asia.