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Game in Lab - supporting game research @UCPZo2c8Fbju5NHt7CMa9Qcg@youtube.com

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Game in Lab - supporting game research. We support research


05:37
2024年度JARPSシンポジウムの閉会の辞
05:37
2024 JARPS Symposium Closing Remarks
10:52
静寂を楽しむ:「アリス・イズ・ミッシング」におけるプレイヤー体験と感情的アクセシビリティをめぐる議論 - J-C. レイ・R. シャルトラン・K. ギュンゴル
10:49
Discussion around Players’ Experience & Emotional Accessibility - J.-C. Ray, R. Chartrand, K. Güngör
18:42
インディアナ・ジョーンズの脱プログラム化:子供たちとの反植民地主義的なDMのあり方 - M. カリナン
18:42
Deprogramming Indiana Jones: Anti-Colonialist DMing with Kids - M. Cullinan
16:07
教育者のテーブルトークRPGへの理解が成人教育におけるLARPの導入に与える影響 - I. ツィアラス& V. ネオフォティストス
16:07
The Influence of Educators' TTRPG Familiarity in Adult Education - I. Tsiaras & V. Neofotistos
18:54
クリップ・セオリーを通じたキャリブレーション枠組みの再考 - B. リヴジー=スティーヴンス
18:54
Reimagining Calibration Frameworks Through Crip Theory - B. Livesey-Stephens
17:55
LARPにおけるインクルージョン:挑戦と限界の狭間で - B. ブッツェン
17:55
Inclusion in Larp: Between Challenge and the Experience of Limits - B. Butzen
14:49
TRPGにおけるアクセシビリティとしての自閉者の社会的アドボカシー - P. ユング
14:47
Autistic Social Advocacy as Accessibility in TRPGs - P. Jung
14:21
放課後等デイサービスにおけるTRPGの活用可能性:職員のインタビュー調査による検討 - 木下豪・丹治 敬之
14:21
Potential Use of TRPGs in After-School Daycare Services - G. Kinoshita & T. Tanji
17:45
ロールプレイングゲーム「サイン」を用いた聴覚障害者への共感を高めるためのケーススタディ- P. クラインズ
17:45
A Case Study in Increasing Empathy towards Deaf People using the Role-Playing Game Sign - P. Clynes
24:44
2024年度JARPSシンポジウムの開会の辞および編集序文- B.-O. カム, M. フロイデンタール
24:42
Welcome Address of the 2024 JARPS Symposium and Editorial Introduction - B.-O. Kamm, M. Freudenthal
01:05:52
Full presentation: Hybrid Digital Boardgames, by Dr Melissa Rogerson
02:21
Best of: Hybrid Digital Boardgames, by Dr Melissa Rogerson (French subtitles)
02:21
Best of: Hybrid Digital Boardgames, by Dr Melissa Rogerson (English subtitles)
30:25
Full Mandi Hutchinson's interview of Drs Liam Cross and Gray Atherton about autism and board games
01:08:31
Full presentation: Autism and board games, presentation by Drs Liam Cross and Gray Atherton
02:24
Best of: Autism and board games, presentation by Drs Liam Cross and Gray Atherton (French subtitles)
02:24
Best of: Autism and board games, presentation by Drs Liam Cross and Gray Atherton (EN subtitles)
45:45
Cannes 2024 - Table ronde sur la recherche et l’usage des jeux
58:03
Cannes 2024 - Conférence “Pleins feux sur le jeu et les fonctions cognitives”
01:39
Best-of – Festival des Jeux de Cannes 2024
02:46
Effects of Board Game Practice on Cognitive Functioning, by Léa Martinez (english subtitles)
38:04
Léa Martinez dévoile de nouvelles perspectives sur les fonctions cognitives et les jeux de société
47:32
Table ronde - Valeur des partenariats académiques et industriels
31:58
An Exploration of the Appeal of the Cosmic Horror Series — P. Clynes
20:26
JARPS Discussion and preview
24:42
Pause to Reflect: Ruminating on Interactive Methodology in Ethnography Writing — L. Liebeseller
32:53
Gamebooks and the Materiality of Reading — M. Arnaudo
27:21
History of Gamebooks in Japan — K. Kondō
21:10
Intro: Choose Your Own Narrative: Interactive Productions and Their Aspects — P. Panhoca da Silva
02:01
L'axe créativité et jeu de la chaire de recherche Homo Creativus par le Pr. Todd Lubart
02:15
Jouer à des jeux de société avec des troubles de l'apprentissage par Thomas Franco-Pinto
01:38
Étudier la fiction dans les pratiques de jeu de société de loisir par Michael Freudenthal
01:18
L'impact du jeu sur le développement cognitif par Léa Martinez
56:36
Jeux et créativité : peut-on développer l'esprit créatif grâce aux jeux de société ?
59:19
A quoi ressemble la recherche sur le jeu de société ? Trois chercheur·es répondent à vos questions
01:14:18
Research Day 2022 : Board Game Research in Germany - Current status and Perspective (DE)
07:31
2022 JARPS Symposium : Facilitating GM role for Children with Autism - Y. Harada K. Katō H. Fujino
11:17
2022 JARPS Symposium : The Social Dispositions of Game Mastering in Dungeons & Dragons - S. Dashiell
17:27
2022 JARPS Symposium : The TRPG Game Master as Dramatistic Agent - W.J. White, N. LaLone, N.J. Mizer
17:23
2022 JARPS Symposium : Character creation for Tabletop RPG - R. Igarashi, M. Aoyama
15:38
2022 JARPS Symposium : An overview of unfacilitated "GMless" design frameworks - B. Bisogno
01:51:27
Les échecs, un sport comme les autres ?
01:10:19
Jeux, milieu scolaire et apprentissage : des observations à la recherche
01:01:22
RPG e o uso na terapia e socialização (RPG: Aprendendo com a Aventura)
44:49
RPG e o uso de storytelling na educação (RPG: Aprendendo com a Aventura)
01:11:09
O que é RPG e como jogar? (RPG: Aprendendo com a Aventura)
01:54:55
RPGs (Role Playing Games), Community and Inclusion
01:48:50
Jeu de rôle et prise en charge des émotions - Game in Lab
01:48:19
Table Ronde Création de mondes imaginaires dans le JdR - 18 mars 2021 GIL
08:49
Cultural meaning of Songo board game in Cameroon - Rebecca Bayek, Schomburg Center, USA