Channel Avatar

DisneyResearchHub @UCM42XWqRoruK6bNkgbgoJMw@youtube.com

129K subscribers - no pronouns :c

Disney Research is a network of research labs that collabora


06:02
Factorized Motion Diffusion for Precise and Character Agnostic Motion Inbetweening video
07:26
Skel-inbetweening for Intuitive Neural Motion Authoring
02:40
RobotKeyframing: Learning Locomotion with High Level Objectives
04:58
Lossy Image Compression with Foundation Diffusion Models Video
06:26
Spline-based Transformers
03:32
Robot Motion Diffusion Model: Motion Generation for Robotic Characters
07:24
VMP: Versatile Motion Priors for Robustly Tracking Motion on Physical Characters
06:39
Learning a Generalized Physical Face Model From Data Video
05:45
Controllable Neural Style Transfer for Dynamic Meshes Video
09:25
Design and Control of a Bipedal Robotic Character
05:01
Infinite 3D Landmarks: Improving Continuous 2D FacialLandmark Detection
07:14
Stylize My Wrinkles: Bridging the Gap from Simulation to Reality
01:59
QUADify: Extracting Meshes with Pixel-level Details and Materials from Images
05:06
Artist-Friendly Relightable and Animatable Neural Heads
05:22
Anatomically Constrained Implicit Face Models
01:56
Soft Pneumatic Actuator Design using Differentiable Simulation
04:31
Interactive Design of Stylized Walking Gaits for Robotic Characters
05:00
The Impulse Particle-In-Cell Method
06:42
Fast Dynamic Facial Wrinkles
02:01
Name Pronunciation Extraction and Reuse in Human-Agent Conversation
04:07
Trajectory Augmentation for Robust Neural Locomotion Controllers
04:35
Optimal Design of Robotic Character Kinematics Video
05:00
Pose and Skeleton Aware Neural IK
09:22
An Implicit Physical Face Model Driven by Expression and Style
08:40
A Perceptual Shape Loss for Monocular 3D Face Reconstruction
04:47
Transformer-based Neural Augmentation of Robot Simulation Representations
06:16
ReNeRF:Relightable Neural Radiance Fields with Nearfield Lighting
04:11
Kernel-Based Frame Interpolation for Spatio-Temporally Adaptive Rendering
04:24
DOC: Differentiable Optimal Control for Retargeting Motions onto Legged Robots
06:38
GraphSimulationForSkinMicroWrinkles Video
07:53
Continuous Landmark Detection with 3D Queries
07:54
Video Compression with Entropy-Constrained Neural Representations
06:18
Kernel Aware Resampler
03:46
Frame Interpolation Transformer and Uncertainty Guidance
05:24
Physics-Informed Neural Corrector for Deformation-based Fluid
14:59
Self-Supervised Effective Resolution Estimation with Adversarial Augmentations
04:33
Efficient Neural Style Transfer For Volumetric Simulations
06:48
Production Ready Face Re Aging for Visual Effects
04:19
TempFormer: Temporally Consistent Transformer for Video Denoising
02:46
Learning Dynamic 3D Geometry and Texture for Video Face Swapping
14:35
Facial Animation with Disentangled Identity and Motion using Transformers
10:09
MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling
05:03
Facial Hair Tracking for High Fidelity Performance Capture
06:35
Local Anatomically-Constrained Facial Performance Retargeting
04:34
Implicit Neural Representation for Physics-driven Actuated Soft Bodies
07:46
Shape Transformers: Topology-Independent 3D Shape Models Using Transformers
11:50
Improved Lighting Models for Facial Appearance Capture
02:20
Neural Frame Interpolation for Rendered Content
10:05
Rendering with Style Combining Traditional and Neural Approaches for High Quality Face Rendering
04:25
Adaptive Convolutions for Structure-Aware Style Transfer
01:38
A Versatile Inverse Kinematics Formulation for Retargeting Motions onto Robots with Kinematic Loops
01:29
FaceMagic: Real-time Facial Detail Effects on Mobile
05:39
ADD: Analytically Differentiable Dynamics for Multi -Body Systems with Frictional Contact
02:04
Automated Routing of Muscle Fibers for Soft Robots
03:53
RobotSculptor: Artist-Directed Robotic Sculpting of Clay
03:35
Designing Robotically-Constructed Metal Frame Structures
06:25
Semantic Deep Face Models
01:01
Realistic and Interactive Robot Gaze
01:01
Realistic and Interactive Robot Gaze
08:29
Data-driven Extraction and Composition of Secondary Dynamics in Facial Performance Capture