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aVersionOfReality @UCJ8fNfnlgFDm6JxmEy6svtw@youtube.com

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Developing stylized rendering methods in 3D for illustration


21:01
How to Bake (most) Textures with Eevee in Blender
23:47
Geometry Nodes UV Retopology Demonstration
20:24
Editing UVs with Modeling tools in Blender
18:25
Simple UV Retopology using Geometry Nodes in Blender 4.0
01:28:59
Customizing Normals - 9: How Tangent Normal Mapping works
39:40
Customizing Normals - 8: Combining Normals with Surface Gradients
02:29:31
Building a Fancy Stylized Tree Shader in Blender 3.2
01:41:04
Customizing Normals - 7: Building the Normals Canvas with Position Transfer
50:42
Customizing Normals - 6: Fixing Transfer Distortion with Position Transfer
01:01:58
Customizing Normals - 5: Transferring Normals in Geometry Nodes
01:15:47
Customizing Normals - 4: Getting Normals from Geometry Nodes
41:33
Customizing Normals - 3: Advanced Normal Transfer Setups and Limitations
48:03
Customizing Normals - 2: Basic Normal Transfer Options and Issues
49:15
Customizing Normals - 1: Series Overview + The Problems
48:13
Clean Toon Face Shading with Object Normals in Blender
01:10:55
Finalizing Renders With Paint Layers
22:48
Changing Materials By Layer in Blender
29:49
Rendering Paint Layers in Blender
35:41
Faking Toon Metallic Reflections in Blender 2.9
01:04:38
Rigging a Stretchy Skirt in Blender 2.9
47:10
Random Modular Textures in Blender
28:51
Projected Texture Eyes - 13: Finishing Touches
18:55
Projected Texture Eyes - 12: The Cornea
29:36
Projected Texture Eyes - 11: Driven Texture Offset
32:08
Projected Texture Eyes - 10: Control Bones
21:44
Projected Texture Eyes - 9: Bone Setup
22:30
Projected Texture Eyes - 8: Bend and Displace
28:28
Projected Texture Eyes - 7: Iris Texture
19:00
Projected Texture Eyes - 6: Mask Group Setup
29:49
Projected Texture Eyes - 5: Gradient Lines and Masks
17:21
Projected Texture Eyes - 4: Vector Group Setup
13:20
Projected Texture Eyes - 3: UV Mapping Options
21:41
Projected Texture Eyes - 2: Object vs UV Coordinates
07:37
Projected Texture Eyes - 1: Series Overview
51:53
Reimu Project Overview: Blender 2.9 Eevee
23:37
Understanding Curve + Simple Deform modifiers (for mesh Hair)
01:09:23
Flat Modeling Anime Hair Tutorial (Blender 2.8)
30:35
Blender 2.8 Rei Fan Art Process Tutorial
01:35:52
Blender 2.8 Eevee Toon Shader Workflow Tutorial