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A Mo @UCGeHQeP0X9myPt7bOCcEHfw@youtube.com

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I like mapping in osu! and sometimes overcomplicate it. osu


06:46
This is the most common circle in osu!
10:25
osu! Mapping Theory | YT Size (Song length)
04:34
Super high star difficulty just doesn't work in osu!
11:18
osu! | To kill a pp system (ppv2 Part 2)
11:11
osu! | What's up with pp maps? (ppv2 Part 1)
10:06
osu! Mapping Theory | Weeb game (Song choice)
03:10
osu! Storyboard | Zetsubou no Fuchi
04:01
osu! Storyboard | senya - Shounen yo, Tokkou no Sakigake to Nare
04:24
osu! Mapping Theory | Bass drop (Tension)
04:44
osu! Mapping Theory | I'm a scrub (Pressure)
04:25
osu! Mapping Theory | Giving players RSI (Strain)
03:11
osu! Mapping Theory | I hate jump training (Angle Emphasis)
11:46
0 BPM does weird things to osu!
04:03
osu! Rambling | Why I make these videos
05:44
osu! Mapping Theory | Multitasking (Flow and Aesthetics)
16:20
osu! Rambling | Storyboards
03:55
osu! Mapping Theory | Elephant in the room (Defining Flow)
02:58
osu! Mapping Theory | Chaos theory (Aesthetics by Complexity)
04:22
osu! Mapping Theory | Blanket, blanket, blanket... (Aesthetics by Symmetry)
05:01
osu! Mapping Theory | Notch heaven (Slider Mechanics)
04:23
osu! Storyboard | Shoujo Fractal - Hatenaki Kaze no Kiseki sae
04:13
osu! Mapping Theory | Four dimensions (Stream Flow)
04:25
osu! Mapping Theory | Delicious sliders (Slider Flow)
06:08
osu! Mapping Theory | To click or not to click (Active and Passive Mapping)
07:20
osu! Mapping Theory | Why triangles work again (Angular Momentum and Circular Flow)
07:05
Motivation, Mapping, and Modding
09:14
osu! Mapping Theory | Clearing inconsistencies (Linear Momentum 2)
12:32
osu! Mapping Theory | Charles's physical response (Linear Momentum)
03:56
osu! Storyboard | senya - Shissou Suru Kanashimi no Naka de