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Tons Of Hun Studios @UCC9jO_8PiZNkNmGjR0mbBeA@youtube.com

578 subscribers - no pronouns :c

Hey! My name is Garrett Williams, and welcome to Tons Of Hun


02:52
three.js Journey Course Showcase
21:30
The Making Of Tales of Akkretion S1E1: VFX Breakdown (+ Commentary)
01:36
The Making Of Tales of Akkretion S1E1: VFX Breakdown
01:00
Tales of Akkretion: The Miner (S1E1) - Sci-fi Cinematic
03:50
Infinite Journeys Challenge Breakdown - Garrett Williams
03:43
VR Systems Showcase - 4 Unity Projects (Mesh Creation, Shaders, and A Strategy Game)
05:00
From Ships to Planets? - DS&P Devlog 10
00:34
Winning and Losing - DS&P Devlog 9
00:48
Scaling the Solar System - DS&P Devlog 8
00:35
Planets with Rings - DS&P Devlog 7
00:51
Damageable and SFX - DS&P Devlog 6
00:25
Enemy Ships Follow/Shoot - DS&P Devlog 5
00:55
Lasers - DS&P Devlog 4
01:24
The First Ship and Random Generation - DS&P Devlog 3
00:50
Ship Control - DS&P Devlog 2
01:26
The Next Frontier - DS&P Devlog 1
05:45
Cutting the Strings - Update Video 9-12-21
37:17
GDC 2021 Reflection: Top Takeaways from a Job Seeker
03:11
Making the TemPad from Loki in 1 Hour (Speed Modelling & Texturing)
01:00
Creating a Virtual Me (Metahuman Creator)
06:47
I Became the Earth | Unreal Engine Virtual Production/Cinematic Devlog (Tallo Earth Day Comp)
00:45
Garrett Williams Unreal Engine x Tallo Earth Day Ad Cinematic
02:12
Falling Fading Enemies | Stealth Combat Game | Devlog 103
03:46
Player Movement and Shaders | Stealth Combat Devlog 102
04:39
Taking a Step Back | Stealth Combat Devlog 101
08:19
100 Devlogs Later... (Attila's Trek 100!)
02:07
Tree Models and the Environment | Strung By Three Devlog (Attila's Trek 99)
01:45
Little Improvements | Strung By Three Devlog (Attila's Trek 98)
01:15
The Zipline | Strung By Three Devlog (Attila's Trek 97)
01:31
Simple Environments | Strung By Three Devlog (Attila's Trek 96)
02:01
Kicking Enemy Events | Strung By Three Devlog (Attila's Trek 95)
02:00
Player Combat | Strung By Three Devlog (Attila's Trek 94)
01:31
Enemy Spawning | Strung By Three Devlog (Attila's Trek 93)
02:29
Character Swap Problems | Strung By Three Devlog (Attila's Trek 92)
02:41
Reverse Nebula | Strung By Three Devlog (Attila's Trek 91)
02:25
De and Respawning | Strung By Three Devlog (Attila's Trek 90)
02:38
The Marionettist | Strung By Three Devlog (Attila's Trek 89)
03:03
New Asset Testing | Strung By Three Devlog (Attila's Trek 88)
03:00
Trees and Trees | Strung By Three Devlog (Attila's Trek 87)
02:39
Hidden Character Rigging | Strung By Three Devlog (Attila's Trek 86)
02:43
From Sketch to Model | Strung By Three Devlog (Attila's Trek 85)
02:44
Technique Selection | Strung By Three Devlog (Attila's Trek 84)
03:02
The Spire | Strung By Three Devlog (Attila's Trek 83)
03:00
Procedural Terrain Timelapse with GAIA | Strung By Three Devlog (Attila's Trek 82)
04:35
Enemy Selection and Layouts | Strung By Three Devlog (Attila's Trek 81)
03:34
Timeline and Design | Strung By Three Devlog (Attila's Trek 80)
04:10
Islands and Better Code | Strung By Three Devlog (Attila's Trek 79)
02:03
Devloggers In Real Life #1
02:58
Enemy AI and The City | Strung By Three Devlog (Attila's Trek 78)
04:56
Nebula Shader | Strung By Three Devlog (Attila's Trek 77)
02:46
Shattered and Displaced | Strung By Three Devlog (Attila's Trek 76)
04:50
Procedural Modelling and Movement | Strung By Three Devlog (Attila's Trek 75)
04:09
Making the Hyperscape Decay Effect in Unity (Shader Graph Tutorial)
02:49
Attila's Trek 74 - Crouched Blend Trees - Strung By Three Devlog
01:01
Attila's Trek 73 - Quick Art - Strung By Three Devlog
02:58
Attila's Trek 72 - Selecting Enemies - Strung By Three Devlog
03:39
Attila's Trek 71 - The First String - Strung By Three Devlog
04:23
Pixel Art Every Day for 31 Days! - Pixelmaynia Recap
00:10
Strung by Three - Teaser Trailer 1
04:54
Attila's Trek 70 - Asset Experimentation- 3D Indie Game Devlog