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8-Bit Show And Tell @UC3gRBswFkuteshdwMZAQafQ@youtube.com

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Hi, it's Robin. I'm a programmer, collector, and all-round e


28:13
Converting C64 Turbo Macro Pro Source Code to A Plain Ol' Text File
45:52
How I Programmed Truchet Tiles in 6510 Assembly Code On The Commodore 64
01:04:46
C64 Asteroids Emulator? How It Works + SuperCPU Gameplay
25:51
Truchet Tiles in PETSCII: Commodore 64
57:02
eBay Broke My Game (Probably), I Fixed It (Mostly): Entex Football 1980
36:32
Hardware Computer Flash Cards - Quiz Game by Edu-Cards
24:46
Code Golf with C64 BASIC: Chessboard Challenge
54:21
Fake Commodore 64 Programming Book Scam BUSTED!
49:53
What is Game 31? Recreating Satoru Iwata's First Inspiration
01:02:41
Optimizing 1979's Manbiki Shounen: Shoplifting Boy for Commodore PET
37:50
CBM-64 "FIX": Does this tape fix some Commodore 64s?
40:32
One Giant Pixel? Exploring $D020 and VIC-II/6510 Timing
50:34
C64 BASIC Bouncing Pixel Inside Bouncing Sprite Optimization Challenge
41:14
A Canadian VIC-20: No Big Deal, Eh?
01:07:01
Christmas Eve 1986: Commodore 64
44:24
A C64 Sprite Multiplexer - in BASIC!?
48:59
C64 Uridium = NES The Last Starfighter?
24:53
This C64 Game Uses A Datassette as a Controller
47:02
Commodore 64 is Boss: Datassette Motor and Location $01
19:55
Running a Local Retro Computer Club? What We're Doing
52:47
Top 50 Things I Saw/Got at VCFMW 19 (2024)
53:27
Soft-Patching C64 ROMs for Benchmark BASIC: 6510 Assembly Code Walkthrough
35:40
Sprite Expand Bug in Defender for C64 by AtariSoft
39:00
Robotron: 2084 One-Bit Fix and Many Other Thoughts
57:40
Fixing Frantic Freddie: Commodore 64 Bugs, Minus World
18:56
3.17 cm Floppy Diskettes? Radio Shack Canada Was Bad At Math
46:04
Apple II Hi-res 10 PRINT *or* Robin vs. Applesoft BASIC
15:40
Oric-1 First L̶o̶o̶k̶ Listen
22:21
Best POKE Ever? For Commodore 64
47:57
Loading, Playing, Dev Info on Emu's Massive Hunt: Brand New VIC-20 Game 2024 #metroidvania #8bit
48:01
10x Faster Than C64 BASIC? Hare Basic
37:15
This Game Cheats? Hal Labs' LeMans for Commodore 64 (Part 3)
34:47
SuperCPU "Sky Travel" Easter Egg Hunt for Commodore 64
22:37
Viewing the 2024 Solar Eclipse with Commodore 64's 1984 Sky Travel
01:00:01
Penultimate+2 2024 Refresh: More Games, Prog. Aid, wAx, Waterloo BASIC for VIC-20
27:52
Making a C64 Cartridge Dump RUNable, Fixing a 42-Year-Old Typo? LeMans (Part 2)
30:18
What's a Leap Year? Calculating on Commodore 64
42:27
First Stealth Video Game: Lost & Found. Manbiki Shounen / Shoplifting Boy for Commodore PET, 1979
38:50
Dumping (And Playing) LeMans Ultimax Cartridge on the Commodore 64 (Part 1)
35:56
43-Year-Old INPUT Bug Fixed: From C64 to VIC-20
27:41
Adding Command Line-esque Parameters to C64 and C128 Programs
57:29
Atari 2600(+) Games for Christmas 1983/2023: Chosen by my Kids
24:34
This Function Destroys Programs: MS-BASIC's VAL()
29:57
38911 Bytes Free? Commodore 64's BASIC RAM
01:06:17
LOAD"*",9 : Beyond Device 8 on Commodore 64
29:04
Microsoft BASIC-80 In Secret? VTech's PreBASIC
24:03
What's Wrong With Load"*",8,1 or LOAD"*",1 on C64
55:37
VTech PreComputer 1000: BASIC, Typing, Quiz Games - Just a Toy?
56:48
ZX Spectrum for USA: Timex Sinclair 2068 / BASIC Type-In
25:58
A PETSCII Message from "Hooked On A Feeling" Blue Swede Singer Björn Skifs Decoded on Commodore 64
50:59
8-Bit Era Electronic Arts Logo Easter Egg Hunt 1983-1992: Commodore 64, Amiga, and more
36:46
The Commodore 64 Assembler With A Deliberate Bug: Zeus64
01:02:11
99.8% Compatible? The C64 Mode of the Commodore 128
40:42
Jim Butterfield's 1986 Computer Diary - Commodore Reference Diary
35:06
Fastest C64 10 PRINT (one-line) With New Benchmark BASIC?
01:04:47
VIC-20 Penultimate+2: Programming, Games, Utilities, RAM Expansion and More
01:00:00
Best Ever VIC-20 Cart? Penultimate+2
35:36
Cracking a C64 Game From Cassette: Livingstone, I Presume?
33:39
"Hello World" on Commodore 64 in Assembly Language, Machine Code
40:31
One Bad Byte Broke This Game: Commodore 64's "Livingstone, I Presume?"