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Chris DeLeon of HomeTeam GameDev @UC15WSgcM_5tmN6JRbhA4UaQ@youtube.com

110K subscribers - no pronouns :c

Hang out with Chris DeLeon, founder of HomeTeam GameDev. For


07:39
Making creative things, the way we want to, helps us get to know people better - including ourselves
10:38
Making Your Own Games and Seneca's Letter #115
10:55
Early Indie GameDev Business Model for Indie Teaching (Boston Indies @ MIT)
10:06
2 paths forward - steer clear of risk, or grow by changing. Plus: open for a few new 1-on-1 clients!
10:14
New introductory promo rate for HomeTeam GameDev (experiment until June 10!)
21:18
Let's Talk About Neurodivergence
04:24
5 ways that making freeware games helped me
11:24
3 part weekly update format that we used to release 200 games on time
01:19:37
Early career game developer stress: layoffs, engines, portfolio tips
14:55
Bravery, Persistence, and Adaptability: 3 non-tech skills for newer gamedev - Which path are you on?
20:11
5 Things to Consider When It Feels Like You're Doing More Than Your Teammates
19:00
Networking tips for college or early career game developers (adapted from IndieCade Horizons 2024)
10:36
What's your game developer Character Sheet look like? (Seeing this Jan 31? Apply to HomeTeam today!)
15:41
What is a Pitch-Ready Prototype? Tip for new game makers
32:48
Problems with the old way of teaching - and what I'm doing differently
01:00:00
Self-Command and Self-Doubt - free 1 hour preview
19:54
Why do you make games? 3 reasons and why it matters
35:42
Business and gamedev educator rant: Unity's lost brand trust, long-term fallout, why we're still mad
03:05
My productivity audiobooks are on Amazon Audible! Bundled together for 1 credit
12:16
Non-game jams and rapid prototyping-like communities
29:14
Forgotten arcade games from 1930s-'70s - electromechanical, electrical but not computerized/software
53:29
Survival skills for early career - productivity tips, business basics about big and small companies
31:29
Games Tech for Non-Entertainment: Serious Games and Art Games (Another Lens for Rapid Prototyping!)
20:42
Is rapid prototyping about making an MVP? (bonus tips and links for my free self-paced video course)
04:54:01
Rapid Prototyping for Game Design - a free, self-paced online group course (14 weekly topic videos)
53:44
Indie marketing guest talk - no or low budget, hobbyist or side project, solo or tiny team
10:31
Online learning that works better for students & teachers [+community organizers, content creators!]
01:06:27
How to finish bigger projects - Comic book example
13:17
GameDev Resume - General Tips for Newer Developers
19:56
IndieCade 2023 GreenLight Closing Keynote Chat Chris DeLeon with Jam Cohost Tyler Coleman
08:58
Goals reduce stress if set & used correctly
07:50
How it'll help you to be happy for strangers
13:27
First time game developers need to know this
07:05
After this weekend: no more unfinished projects!
27:59
Emulation in Quest VR for Old Games (arcade, commodore, pinball 3D/PSP) and SideQuestVR Custom Homes
06:35
When faking it will never turn into making it
03:01
5 old philosophy books/audiobooks (mostly free ones) that helped me in tough times
06:56
One project isn't the point. *You* are the project.
11:25
How imperfect people make projects closer to perfection
34:54
Free Preview (first 30 minutes) - Complete Every Project You Start: Be Your Own Producer
01:47
New course on Gumroad! Link in description to Complete Every Project You Start: Be Your Own Producer
15:24
How I make and maintain online friendships
21:34
ChatGPT Example - Plus: New Video Course (how to finish side projects)
04:53
Game Design: Goldilocks Method
03:28
Is your game lacking spectacle?
01:40:56
2D Game Art Panel for Solo or Small Teams (full free recording)
07:11:01
Simplified & modernized Stoic classic Meditations by Marcus Aurelius - full free Self-Calm audiobook
08:42
Baron J67 and Chris chat about the state and future of VR
01:22
2D Game Art Tips for Solo or Small Teams: NOW AVAILABLE: https://www.youtube.com/watch?v=USU6nPs8OV0
06:18
Design games by working backwards from what you want to learn
06:02
The benefits of game jams - if jams don't work for you
09:59
New video course announcement - Complete Every Project: Producer Mindset
26:37
My games career path (talk for high school)
18:36
Game Dev Career - Proud moments, cool experiences, fond memories, and advice for starting to code
08:03
What you can do doesn't help you until you do it
49:05
High school computer science club remote speaking on game development /Gwinnett County Public School
07:36
3 tips about generic tips people give for making a first game
06:05
Why we learn better with teammates at our level
07:06
You learn more and faster from peers
10:20
Authentic learning with the small neighborhood effect