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Unity-ANZSEA @UCLD4SqNu97cJ7u19WMUeZCA@youtube.com

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Welcome to Unity Technologies' YouTube channel for Australia


26:59
02/10 Rm 4 Talk 5 : Creating the Next Location Based AR Blockbuster Game
34:42
02/10 Rm 4 Talk 6 : Unity Education
33:13
02/10 Rm 4 Talk 7 : Security Against Hacks & Fraud
27:09
02/10 Rm 4 Talk 8 : New Solutions, New SDK : New Experience in VR
40:23
02/10 Rm 4 Talk 2 : How to monetize your mobile game with Unity.
48:42
02/10 Rm 3 Talk 4 : Simplifying Production Process using Unity
24:13
02/10 Rm 1 Talk 2 : A Case Study in Porting to ECS
36:13
Converting Your Game to DOTS - Mike Geig
37:48
Real-time Ray Tracing (BMW Example) - Mark Schoennagel
57:48
Working in Game Development Panel Discussion
34:11
New Terrain Tools - Ashley Alicea
36:59
Building Non-Game Software in Unity - Jon Manning
40:00
SRP General Overview - Ciro Continisio
35:37
FPS Sample - Andy Touch
23:39
From Traditional 3D to Immersive Artist - John O'Brien
25:42
Microsoft Game Stack - Andrew Parsons
29:44
Storytelling in VR : Techniques & Insights - Pete Short
36:27
New 2D Features in Unity - Rus Scammell
39:10
Virtual Production at UTS Animal Logic Academy - C Ebeling & B Skinner
36:56
Post-Processing Stack V3 - Mike Geig
40:49
Timeline Improvements - Ciro Continisio
18:51
Get the Right Players with Unity's "Acquire" & "Audience PinPointer" - Wei Cheong Ho
44:00
Optimising Graphics for Mobile Devices in Unity - Brian Su
32:09
Engineering Mobile Experiences - M Gardiner
24:27
VR Controller Support for the Masses - Pablo Farias Navarro
37:03
Developing a Battle Royale Game for Mobile - Thomas Clifton
24:31
Mobile Ad Fraud in APAC : The Insights You Need to Know for 2019 - Mark Van der Mass
38:36
Go Behind the Scenes on RISK - S Haag, A Parker & J Ertl
49:31
Unity in the Real World : Installations, Brand Activations & Beyond - L Mannes & S Williams
36:45
Automating the Workflow between BIM & Unity. Fast! - J Alanen & J Muhonen
26:05
Machine Learning 101 - Dr Penny de Byl
01:00:11
Unite Sydney 2019 Keynote
50:03
Unite Singapore 2018 keynote
51:16
Future of Storytelling : From Campfire to Code
30:55
Designed for Virality
19:45
Visualizing Data Analytics in AR - An IoT Simulation Case Study
21:11
Tapping into the Power of Your Data
19:48
Optimizing Engagement & LTV with Personalization
30:29
Publishing Solution for Your SEA Publishing Needs
33:19
Bringing MR to the masses. Windows MR Update
24:58
Reach 200M Android Users with AppCoins Blockchain
32:19
Secrets of Making A Great Game
19:21
Animation
28:56
Bringing Aurora Alive with Unity
35:01
Producing an Animated Short in Unity
36:35
Powering the adaptation of XR in business
38:14
Unity for Film : Tools for Linear Storytelling
26:28
Defiant Dimension - Making Films in AR with Unity and ARKit
36:27
All about Lighting
36:28
New 2D Features in Unity
42:44
VFX Graph
44:24
Unity Roadmap
33:44
Building Organic 2D Worlds with SpriteShape
34:15
ARFoundation: Beyond the Basics
29:52
Democratizing Machine Learning
27:15
Extending the Lightweight Render Pipeline
22:45
Opportunities of Blockchain Identity in the Gaming Industry
34:24
Obscure Features of Unity
27:53
Building Engagement Through Strong IP, Contextual Content & Effective Marketing
34:28
Designing your game for the Nintendo Switch....and every other platform while you're at it!