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Isaac Oster @UCkyT6yJOauUkLVZxSRxDXpA@youtube.com

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09:22
3D Foundations - Introduction to Maya 02
11:24
3D Foundations - Introduction to Maya 05
10:40
3D Foundations - Introduction to Maya 07
09:42
3D Foundations - Introduction to Maya 06
09:00
3D Foundations - Introduction to Maya 04
07:39
3D Foundations - Introduction to Maya 03
33:13
Houdini - Atlas Texture Generator
20:30
Creating A Simple HDA - Rainbow Spheres
20:51
Houdini - Game Art Generator
11:51
Adding Detail with Live Boolean in Zbrush
05:33
Compositing Zbrush Renders with Photoshop
01:33
Game Art Pipeline 00 - Introduction.
08:16
Game Art Pipeline 02 - Cleaning up the high poly geo.
07:58
Game Art Pipeline 01 - Selecting the high poly geometry.
07:26
Game Art Pipeline 18 - Retop 16
09:40
Game Art Pipeline 24 - Clean up / bake prep
09:17
Game Art Pipeline 22 - UVs 04
08:50
Game Art Pipeline 15 - Retop 13
09:29
Game Art Pipeline 04 - Retop 02
09:23
Game Art Pipeline 11 - Retop 09
09:15
Game Art Pipeline 12 - Retop 10 / Fixing high poly symmetry
08:18
Game Art Pipeline 10 - Retop 08
08:53
Game Art Pipeline 13 - Retop 11
09:01
Game Art Pipeline 25 - Material IDs
09:37
Game Art Pipeline 16 - Retop 14
10:33
Game Art Pipeline 21 - UVs 03
09:52
Game Art Pipeline 06 - Retop 04
09:45
Game Art Pipeline 08 - Retop 06
09:28
Game Art Pipeline 03 - Retop 01
10:06
Game Art Pipeline 20 - UVs 02
11:07
Game Art Pipeline 26 - Exporting
11:12
Game Art Pipeline 09 - Retop 07
11:24
Game Art Pipeline 14 - Retop 12
10:08
Game Art Pipeline 27 - Fixing baking errors.
10:21
Game Art Pipeline 05 - Retop 03
08:54
Game Art Pipeline 23 - Edge Smoothing
09:29
Game Art Pipeline 07 - Retop 05
08:48
Game Art Pipeline 19 - UVs 01
11:31
Game Art Pipeline 17 - Retop 15
08:22
Game Art Pipeline 36 - Applying the weld pattern
07:22
Game Art Pipeline 31 - Creating the base metal 02
13:36
Game Art Pipeline 42 - Floaters
09:14
Game Art Pipeline 40 - Orange Enamel 04
08:52
Game Art Pipeline 46 - Creating emissives
09:31
Game Art Pipeline 45 - Decals 02
10:34
Game Art Pipeline 35 - Creating a custom weld brush
09:32
Game Art Pipeline 41 - Custom Hard Surface Stamps
08:18
Game Art Pipeline 48 - Anchor Points
09:09
Game Art Pipeline 38 - Orange Enamel 02
09:18
Game Art Pipeline 37 - Orange Enamel 01
08:56
Game Art Pipeline 32 - Powder Coat 01
12:46
Game Art Pipeline 28 - Fixing baking errors 02
06:53
Game Art Pipeline 29 - Creating Reference Images
10:19
Game Art Pipeline 44 - Decals 01
09:29
Game Art Pipeline 34 - Powder Coat 03
09:55
Game Art Pipeline 47 - Emissive 02 / Anchor points
08:26
Game Art Pipeline 30 - Creating the base metal 01
12:45
Game Art Pipeline 49 - UV Fix
09:51
Game Art Pipeline 43 - Finishing The Paint
01:33
Game Art Pipeline 00 - Introduction